Spell Thumb  2 December 2016

CLiC News has been delighted to collaborate on a Community Based Learning project developing an educational and literacy computer game for  with St. Audoen’s National School, John Healy, Lecturer and Course Chair of the DIT BA in Game Design, and five of his students, James Coffey, Tim Tierney, Dan O’Halloran, Aaron Gilmartin and Aaron Dunne.

From their first visit to St. Audoen’s National School 5th and 6th classes 8 weeks ago, when they pitched their concepts to the children and listened to their ideas, to when they dropped in last Tuesday with their working prototype, the students have managed to produce an original, educational and absorbing game which was very well received by pupils and teachers alike.

The aim of the module was to provide DIT Students with the focus for the production of a game, based on previously acquired knowledge, skills and techniques in the area of serious games design. This follows modules they had already completed in Game Design, Production, and Gamification, Experimental Games and Games for Change. All of this was done in the context of Community Based Learning where the game had to be considered a useful a literacy resource for teachers who work in disadvantaged status schools.

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The project was supported by the DIT Students Learning with Communities Programme.